x Shuriken Games x


Mission Statement


Here at Shuriken Games, we will strive in every way to be a community gathering place and a fun environment for those who love to play games online. Our players know what they want, and so we want to work as directly with them as we can. We will use the very best tools and business practices at our disposal for this purpose. We will create an ongoing dialogue between those who play our games and us, the game creators. We shall use this dialogue to steer the development of all our products. We will fund our existence with donations and crowdfunding, and we will not release our products to the public until they have been appropriately funded. Once released, our games will be free to play and available to everyone, and we will encourage the mass redistribution of our products so that everyone can enjoy.




The Team

Ben "Flash" Amos

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Role: Founder, Administrator, and Lead Software Engineer

Work Duration: May 26, 2010 to present

Projects: EverDelve, RPG Combat Project, Little RPG, Flashtris

Favorite Games: Terraria, Plants vs. Zombies, Alpha Centauri, Team Fortress 2


Bio: My name is Benjamin Amos, and I've been making games for as long as I can remember. I created my first board game, an unnamed dungeon-crawl game in the style of modern day games like Descent, when I was around 10 years old. On the school bus, I used to play dice and paper games with friends, battling monsters, collecting items, and solving puzzles on maps that I drew during class. I created my first video game in 8th grade with Basic on an old Apple IIe. Later, I started making various games in HyperCard on an old Macintosh - RPG's, spaceship shooters, adventure puzzle games, and so on. After college, I fell in with a local game company, and have put together several game titles for them. But, at heart, I still love to make games on my own. That's what this website is for.



R. D. Schnelle

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Role: Pixel Artist

Work Duration: Mar. 26, 2012 to present

Projects: EverDelve

Favorite Games: ?


Bio: coming soon ...



K.S.

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Role: Quality Assurance Tester

Work Duration: May. 13, 2012 to present

Projects: EverDelve

Favorite Games: ?


Bio: coming soon ...